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Worms: The Future of Yesterday's Worms Today

56 pointsby doenerlast Friday at 11:20 AM17 commentsview on HN

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hnlmorgtoday at 9:15 AM

I had Worms United (I think it was called) which was basically an expansion to the original DOS game that allowed for custom levels and SFX.

I created some worms sound packs loosely based on some of the pop songs on that era.

Fun times.

I never quite got into the later Worms games. Visually they looked great and the controls felt similar, but it was all a bit too cartoonish for my liking. However that might just have been because I was used to the original DOS games. But even now, I still crave that pixel art aesthetic in games (not just Worms).

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Nitiontoday at 9:47 AM

Fun looking at the past history of that site.

1999: https://web.archive.org/web/19990125104610/http://www.worm.n...

jdw64today at 10:41 AM

If you don't want to destroy a precious friendship, don't use the 'concrete donkey.'

jackvalentinetoday at 8:39 AM

Not exactly sure what this is.

But I'm so excited to play Worms with my kids when they're old enough. My sister and I _endlessly_ played the same level in a worms 2 demo almost 30 years ago.

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bananaboytoday at 9:42 AM

The creator Andy Davidson has been posting some more fun stuff about worms over on X https://x.com/totalwormage/status/2087263286962094258

wartywhoa23today at 8:58 AM

One of the best games ever made. I played since the first DOS version!

igleriatoday at 8:59 AM

I remember being 10 and getting worms world party. I really was convinced that was going to be the best game I'd play for the rest of my life. Ahhh the nostalgia...

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xorcisttoday at 9:04 AM

TIL that the Worms soundtrack was by Dr. Awesome / Crusaders. Still loving it!

infl8edtoday at 10:08 AM

Why is this remix album so good?

luqtastoday at 9:12 AM

sometimes people violated the rules and used the donkey in local matches. some of them used to get pretty mad

jimbob45today at 9:05 AM

I had a babysitter that worked through the WWP campaign with me and we enjoyed it. It really became more inventive than you’d expect a campaign like that to be. For example, you get the bow, infinite weapon firing per turn, and infinite ammo. You’re meant to shoot arrows until you create a bridge to the next platform.

doublerabbittoday at 9:35 AM

More the nerdy side of things but the multiplayer element used IRC as communication and matchmaking infrastructure. Command & Conquer RA2 series too utilised IRC for matchmaking, Dreamforge IRCd to be exact.

Worms Armageddon was the bomb and the PlayStation One version brought original epic fun.

archerxtoday at 9:34 AM

I remember bringing worms 1 on a diskette to my schools computer lab and playing with classmates, we all got hook and had good times. Then Worms Armageddon came out many days after school were enjoyed blasting each other with bazookas, sheep and holy hand grenades.