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orbital-decaytoday at 2:02 AM1 replyview on HN

How is it a problem? Giving up is absolutely fine. Different games are made for different types of players. Who cares what the others think (or you think they think). By trying to cater to everyone you satisfy nobody.


Replies

onion2ktoday at 7:28 AM

If a game is so hard that the player gives up, they won't buy your next game. That is an existential threat to your game studio.

Worse though, if your game is deemed 'unfair' rather than just 'hard', then even the hardcore gamers will avoid it. That's enough to kill the business before you even start the next game.

Some studios pick the 'hardcore' market, especially once they've built a reputation and a following, but everyone else needs a more general appeal in order to stay in business.