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dghlsakjgyesterday at 6:32 PM1 replyview on HN

I don’t believe they are saying that 100% of the entire game or content is ai, they are saying that they believe that a huge percentage of titles have used AI for at least one part of the game, however small.

I can absolutely believe it, and I think it’s fine. If you have AI code up the logic for something boring but necessary (the setting screen ui, for one example. Don’t argue against this one example, that isn’t the point) it will leave a developer to work on the parts of games that actually make a difference to the experience.

Frankly, it would be silly not to use ai for some things. The trouble is that if it’s a binary “used ai” flag, there is no way to distinguish a one shot Claude slop game from someone who uses AI for internationalization


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cptrootyesterday at 7:22 PM

> Don’t argue against this one example, that isn’t the point

What is the point then? The best games have all of their elements working together in service of their intended experience.

> someone who uses AI for internationalization

Do you think this would be an ok use of AI for a game? Did you not see the outrage over Hollow Knight: Silksong's translation last year? How every time a game is discovered to have used AI for translation there is an immediate backlash?

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