I am working on a toy game engine for webGL called PixoSpritz (https://pixospritz.com) and its been something I have been lazily working on for a number of years, but its a slow crawl. I havent worked as much over the past year and a half mainly due to trying to use LLMs to add some extra features and it ended up making me kind of sick to look at the code, then got depressed with LLMs in general and my coding has taken a hit, but its still something I will continue to work on and one day will make a proper game with it too. (Its 90% useable, but really really rough and messy and LLMs made it slightly more fragile...)
I am also working on a E-zine publishing platform called SVRN for interactive journals, blogs, magazines, books, and self publishing content including ARGs and interactive fiction. It is mainly so I can make my own digital comics and web stories, and episodic zines.
Reach out if you want to discuss!