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crabbonetoday at 9:06 AM2 repliesview on HN

Two things:

* Unit testing is different from integration testing. They aren't interchangeable. Mainstream languages offer units of code s.a. a function, a class, a module and so on. Unit testing refers to testing the functionality implemented by a single such unit. There's no expectation that it will prove the entire program is correct, but it helps the developer to identify errors on the smallest testable level. Integration is a kind of testing that involves multiple testable units. In the ultimate case, it becomes end-to-end testing when the number of units tested are enough to cover functionality expected from the entire application rather than its individual parts. Even at this point, there's no expectation that the testing will prove the program is correct (unless the test can be made exhaustive), but it can prove that the program is correct sometimes.

* Encoding desired sequence of behaviors into a type doesn't prevent errors, s.a. in your example: FileNotFound. It's either a bad example, or there's little value in encoding the entire chain of expected events into a type.

I think that what parent referred to is what's also known as https://en.wikipedia.org/wiki/Law_of_Demeter . The reason for it you can gleam from the Advantages section of the linked page: in short, less knowledge of the unrelated components makes the replacement of individual components easier, therefore decreasing maintenance efforts. It also implies benefits in creating interfaces with simpler / more common types that are less likely to change over time s.a. to minimize the potential need to alter unrelated objects in order to replace / modify the desired one.

You could argue that this leads to loose coupling (same as, eg. the world of microservices) and makes the system more difficult to analyze as a whole. But it seems like that people who embrace this approach are willing to trade system-wide guarantees for their ability to evolve or to patch the system at low cost.


Replies

mrkeentoday at 9:27 AM

Unit testing:

Well, which is it? Testing a function, a class, or a module?

I didn't give my definitions of testing. I said when you go out into the OO worldview, different people will call it different things, so ignore it, it's not important. Sometimes one person will call it two or three different things. E.g. Unit testing is a function testing vs. unit testing is class testing.

Demeter: That's the thing I called wishful thinking.

Encoding desired sequence of behaviors into a type doesn't prevent errors: That's the value proposition of Choreographic programming. If it's wrong from the outset, simply disregard it.

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throw1234567891today at 10:06 AM

Define a unit.

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