Flutter operates more like a 2D game engine. It renders its own views, which involves a lot of arithmetic operations, making WASM a more efficient option than JS.
WASM or JS doesn’t matter. The reason is Canvas instead of DOM. Flutter apps render to the canvas element, because this is the only option for the 2D game engine you mentioned.
WASM or JS doesn’t matter. The reason is Canvas instead of DOM. Flutter apps render to the canvas element, because this is the only option for the 2D game engine you mentioned.