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LarsDu88today at 4:04 PM1 replyview on HN

The real algorithm that's needed is an intelligent AI mesh retopologizer.

Honestly more of a reinforcement learning AI problem than a generative AI problem IMO


Replies

pennomitoday at 5:21 PM

A good auto retopologizer (AI or not) would be one of the greatest possible innovations in 3D. Add to that better unwrapping and rigging, and you’ve eliminated most of the mechanical grunt work in 3D, leaving the truly important sculpting and animating to the artists.

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