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jacklingyesterday at 11:52 PM1 replyview on HN

> What's not fun about that?

Depends on the person, I never really had fun telling someone else what I wanted built or drawn. I've always enjoyed the process more than just the results, and having the results without the intellectual activity is boring.

For software, the increase usage of AI code makes my team move much faster, but our software isn't robust anymore and I fear that our longterm mission is being compromised by the endless slop. Favoring quick implementations that AI can make versus good implementations, and lazily relying on AI makes my teammates not develop a deep understanding of the work, which ultimately limits the solutions they can develop. YMMV.

Also, I don't understand what's funny about your image? Is it that it's bad?


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simonwtoday at 12:09 AM

It's that I asked for an SVG of a circle and it created a beautiful gradient filled animated technical diagram. I wanted something closer to <svg><circle cx="50" cy="50" r="40"/></svg>

Qwen 3.8 27B on xhigh is a delightfully weird over-achiever.

Here's another fun one: "Generate an SVG of a pelican eating caviar and drinking expensive wine in a tony SF restaurant" - it thought about that for almost an hour! SVG and thinking trace here: https://tools.simonwillison.net/markdown-svg-renderer#url=ht...

Aside from fun with over-engineered SVGs, I'm finding the challenge of getting AI-generated code to be robust, maintainable and better quality than if I'd typed it out myself to be deeply intellectually stimulating.

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