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andrewingramtoday at 2:17 AM4 repliesview on HN

I used Sol to extract the remaining decryption keys from the Super Mario Maker 2 (Switch) game files. Someone had previously extracted all the keys from the original release, but not any of the new ones from updates. Not only did it succeed, but it helped me understand the data sufficiently to add support for “Super World” rendering to my level viewer (which I made back in 2021), eg the little widget at the top of https://www.smm2-viewer.com/players/B16-306-GVG

I was very pleasantly surprised to find Sol wasn’t obstructive over what was clearly a very grey area endeavour.


Replies

mrngldtoday at 11:18 AM

Interesting. I've been wishing that old 'Stars!' game from the 90s would play easily on modern systems. I'd love it if we'd got to the point where I could point Codex at a folder with an ISO from my CD of the game and tell it to go reverse engineer it all for understanding of game mechanics, then go recreate it in a modern language capable of running cross-platform. Scarcely any need to improve on graphics, it could even be a PWA.

There's people that have tried to contact Jeff McBride and follow the IP trail but the IP is currently owned by a company that went defunct. Not sold, but no one is even bothering to register its LLC any more, it's simply dead.

mjhagentoday at 7:12 AM

I was having it look at creating a driver for some old scanner and it actively looked up exactly where that gray area for my country was wrt decompilation.

alchemist1e9today at 4:02 AM

Fable is almost unusable for anything but super boring mainstream stuff. I was getting safeguard flagged so often I’ve significantly reduced my usage out of fear they will blacklist/ban me.

Some of the topics it’s flagged have been hard for me to understand what it seeing that can be remotely concerning in my requests.

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eli_gottliebtoday at 5:04 AM

Have they made Sol do less unwanted autonomy than the previous Codex models did?