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qarl2yesterday at 9:00 PM1 replyview on HN

Would you like to see some of my own examples of wild success?

I have a system that entirely reverse engineers old arcade games. Creates semantic symbol mappings that were considered impossible just a couple years ago.

Granted, it took me a couple weeks to build the system.

From impossible to a couple weeks in just a couple years.

Would you like to see it or continue to pretend these things don't exist? Your call.

(It's finding the coolest stuff - the anti-tampering hacks they put into the old machines is fascinating.)


Replies

grey-areatoday at 5:54 AM

I’ve made my own arcade games with an LLM. It was fun though the code wasn’t great.

Mostly I felt they reproduced games from the training data, some with more examples available worked better than others.

I use them most days for work, and for that reason don’t trust them that much and certainly don’t worry or fantasise about AGI.