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anshumankmryesterday at 1:12 PM4 repliesview on HN

>fluid frame rates in demanding games like Mixtape.

not getting on that bandwagon but wasn't that not the most demanding game as its a just a nonstop cutscene.


Replies

JauntyHatAngleyesterday at 6:08 PM

But it has the right creative vibe which is the point really. Apple has a general creative aesthetic which plays well with artsy games like mixtape.

It's a very deliberate choice when if it doesn't make sense to gamers.

wilgyesterday at 6:19 PM

cutscenes are often the most demanding part of a game!

nemomarxyesterday at 1:16 PM

it's not super well optimized I think. unreal engine 5 is taxing even without a lot of gameplay or stuff on screen

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