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jazzprogrammingyesterday at 9:38 PM1 replyview on HN

Love it, such a novel idea!

Honestly, as a long time Voronoi enthusiast, the idea of turning a regular grid into a Voronoi diagram is kind of obvious and I admit that this is definitely something that I would like to have come up with myself, but the idea never occurred to me.

The implementation is obviously pretty complex though. And I remember trying to get into regular Go several times along the years and I've always found it very difficult to grasp it (the computer thoroughly beat me every single time!) and I lost the motivation.

I read your tutorial pages, but I learn best by doing so I guess only playing for some significant amount of time will actually help me have a more than skin deep understanding of the game.

I do wish there was a Windows desktop version as the web version is eating 90% of my laptop's CPU when playing against the bot.


Replies

igpayyesterday at 9:59 PM

Thanks! I think that the high CPU utilization is probably the bot itself. It's a full-blown neural net running in-browser, so it's definitely a resource hog. If you ever play against a human performance should be much better (though please let me know if that's not the case).