The barrier of entry is admittedly high for playing the game, but it's tons of fun. You have to pick an army, start collecting models (which aren't cheap), then you have to build them and at least sort of paint them. Honestly the best way is just go on to a local store on they 40k open play night (most have one weekly) and ask around. Folks are extremely kind and generous and will often loan you some models to play against them and try out the game. Some stores even have loaner armies in stock for this purpose.
The "pay to win" feeling is really just in the competitive scene. You can choose to chase the ever-changing meta or just enjoy playing more narrative games.
ps. you can learn the basic mechanics of the game pretty quickly by watching "Battle reports" on youtube. Search for 11th edition specifically as it just came out in June and the rules changed a good bit.
> start collecting models
I don’t know anything about it, but I imagine there’s an STL file about any W40K figurine out there by now. And, probably, even more fan-made variations.
With hi-res resin 3D printers costing about as much as a W40K starter set, how can Wizards’ biz model hold?
Once you paint the figurine there’s no way to tell if it came from a store or from an at-home 3D printer.
I imagine Wizards may ban such things from official events and tournaments (if those are even a thing).
But do W40K hobbyists frown upon 3D printed figurines?
Really curious how the socio-economic dynamics of this are playing out. Figurine-based games seem to the the one area where consumer 3D printers can produce a 1-1 replacement.
Are they doing an edition a every couple of years now? I think I have the 4th edition rules, but haven't painted or played in like 12 years. I do have some of my nicely painted models on display in a cabinet. I mostly stopped buying models when GamesWorkshop stopping letting the UK stores sell online as their models were really cheap compared to what they sold them for in Canada.