Game of Life was everywhere in the eighties. Numerous computer magazine articles and type-ins were published. There was an implementation of it for practically everything.
I once programmed Game of Life for an Amiga bootblock. During the late eighties and early nineties, writing small bootblock intros was a popular hobby.
Bootblock is also where a lot of viruses lived.
I am not too familiar with Windows development in the 16-bit era, so I do not understand what Raiter means when he writes that he “de-Petzoldized” the code. I thought Petzold’s work on documenting the Windows API was foundational. Was it the style?
Has anyone ever seen a version of the game of life that's actually a playable "game" - that's fun and not just an interesting simulation? I would love to try it.
Man, that reminds me that as a kid I coded the game of life into Excel with a bunch of nested IF statements. It was a small field, but still a lot of fun
Microsoft QuickC came with LIFE.C as a sample program. For DOS, although it would obviously run under Windows.
What about Win32s? Then the same binary can run on Windows 3.1 and Windows 11.
It seemed like there were numerous versions of this, but LifeGenesis from Microsoft entertainment Pack was the one I remember playing the most
https://games.zerker.ca/GameDetails/LifeGenesis_Windows%203....