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julien_devyesterday at 9:20 PM2 repliesview on HN

These things always look impressive but I fail to see how they are usable beyond demos or simple games. In my experience the topology is often a mess and texturing is difficult as well


Replies

nomeltoday at 1:15 AM

Well, nothing now starts in a completed state. See pre-production footage for movies and video games, for how scenes progress.

Uncharted 4: https://youtu.be/NedDxIGQVs0&t=147

Coco: https://youtu.be/nl_JkjgHfFU&t=10

Up: https://www.youtube.com/watch?v=JHfLGgOs6gY

And, eventually you can just run it through Nvidia DLSS 7 for better hair physics and textures. ;)

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eagleinparadiseyesterday at 11:05 PM

i discovered doing this in claude design and i can tell you... it's useful in a professional domain. Although I am not going to share what I'm using it for, to keep an edge in my domain ;)

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