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vivzkestreltoday at 3:16 AM1 replyview on HN

- stupid question: do you have any ideas how to go about doing this on a .unr file

- it comes from a game called splinter cell conviction made in custom unreal 2.5

- I have neither been able to get UE-Explorer or UEViewer to work with it

- I can send you the file, I just want to know how to change enemy AI spawn types on it


Replies

NegativeLatencytoday at 3:26 AM

Try an LLM, either to do it directly or to guide your own explorations

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