Literature is written by human beings, and if the author was in the class I expect they would be able to discuss their process and methodologies.
But the entire point of using an AI to generate code is not to pay attention to any of that. The author of AI generated code did not write said code and cannot therefore provide any insight into the process or methodology beyond "here is the prompt and model I used." Nothing that would be of value to the few of us left on this site who actually care about such things. Nothing, in other words, to gratify intellectual curiosity.
Also regarding scanlines, fake scanlines shouldn't obscure UI elements or make them difficult to read. Actual scanlines on actual CRTs didn't do that.
Most literature classes discuss works where the author is unavailable.
The point of AI is not to generate code and not pay attention…
I agree with you the game is mediorce and feels like a single prompt AI generated game (whether or not it actually is)
But, reguarding AI code ... a movie director directs others (actors, camera people, editors, set builders, ...) to make a movie. They don't do those things themselves. Yet we still ask the director about the movie they directed. I see AI as similar. I direct it. To me there is still value in knowing why a director made certain decisions and their process for getting the result they wanted.
Because getting slop is easy and slightly novel ATM, people post it and it's crap, but I believe some people will use AI as the tool it is and put in enough effort *directing it* to get good results and be worth respect.