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flohofwoetoday at 8:35 AM1 replyview on HN

> ...and everyone is getting paid fat bonuses...

I wonder how many examples there actually are of the people in the trenches doing the actual work getting a 'fat bonus'.

E.g. the idea that unionization might not be a bad idea usually starts with teams not getting any bonuses after they created a highly successful game, and instead the company preventing such 'problems' by firing most of the team right before a game ships.


Replies

foobar1274278today at 10:33 AM

Linear Technology gave the same bonus multiplier based on overall company profit, paid out every 6 months. Most years this came out as an extra 30% on top of base comp for literally everyone at the company. Then the founders retired, Linear got Acquired by Analog Devices, and the program was scrapped the next year.

There's also RenTech, which allows employees to invest in their private fund that pays out 40% annually.

So to answer your question: not many, especially not in games.