logoalt Hacker News

Veservtoday at 5:11 PM1 replyview on HN

That just sounds like bad tracing implementations. A good tracing implementation should be able to drive gigabytes per second of trace logs to memory. If you are generating it slow enough to allow actual offload then you should be in the 1—10% range even if you are saturating your offload.

You should, of course, upper bound this overhead by switching to a full time travel debugging solution, thus tracing everything, when you get to the 10-30% range.

The only way you get to “majority” is if your trace implementation is slower than time travel debugging and provides less information, but then why choose something worse in every dimension.


Replies

jeffbeetoday at 6:15 PM

I'm just reporting from the trenches here. I think you are suggesting that everyone is aware of and capable of using state-of-the-art (from 20 years ago) tracing schemes like XRay[1], when in reality they are not. Most projects would be well-served by any basic profiler but even profiling is apparently for wizards, because I've seen a lot of projects that will resort to manually annotating functions with OTel trace spans, which are ~millions of times more expensive than function calls. Even eBPF uprobe/uretprobe is 100x more expensive than XRay, at a minimum. HotSpot's JFR is like a miracle compared to what people suffer through to diagnose Rust+Tokio.

1: https://llvm.org/docs/XRay.html ... is there even a Rust analog to this?

show 2 replies