https://x.com/completeskeptic/status/2099925682726002904?s=4...
The doom demo is quite cool
I'm not sure the authors realize this is way more than "just a cool demo": if this holds up, it's going to be huge for game QA work.
Instrument your game to output properties of entities near the player and the output is the various control inputs - moment to moment gameplay gets solved. Maybe augment with a tick-by-tick controlled stepping mode if particularly twitchy - an LLM can take care of the higher level reasoning then.
Doesn't this mean Jev can be used to drive a car as well?
Link to a raw MP4 of the video, from the parent article: https://framerusercontent.com/assets/rlL7ImEbISFoYt3IJEHHfvj...
It's in the parent article under a section named "Doom" in case that asset URL ever changes.
But when their system is given the instruction "do not fire, simply dodge" - it doesn't "simply dodge", it actually gets close to the fleshy pink demon rather than keeping its distance. Or am I misunderstanding?
lol! they reinvented aim bot for cheaters.
The doom demo is also in the article, for anyone that doesn't want to go to X.com. :)