If this works for the programs you write, that’s great. It does preclude you from using many great data structures with potentially better performance - especially hash maps. Rehashing is pretty detrimental to most arena allocators you can think of.
You can use hashmaps fine, just need to think about it and structure the program well for it.
It becomes clear once you do it a couple of times
You can use hashmaps fine, just need to think about it and structure the program well for it.
It becomes clear once you do it a couple of times