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Sharlinyesterday at 1:08 PM0 repliesview on HN

Now I’m wondering what were some of the last generation of games to dominantly use fully hand-drawn pixel art. After 1995 or so, games using isometric art such as Red Alert (1996) and Fallout (1997) were more and more switching to sprites and environments rasterized from 3D models and hand-tweaked at most, as desktop 3D modeling became more affordable and SVGA resolutions meant less need to hand-fix aliasing artifacts.