Oh really? I had assumed it lost long long ago. Since it never got past internal demo (and use in PPC in some ways) I just didn’t think there would be enough copies of it to not get lost very quickly.
> Since it never got past internal demo
it was a joint venture with novell and caldera employees had exposure to the resources, a year or so after the project fell apart.
> just didn’t think there would be enough copies of it to not get lost very quickly
a lot more people had exposure to it than you'd think. it sounds very interesting to us, but honestly, it was probably pretty obvious to everyone involved that it was a bad idea unless apple was serious about dropping ppc
It would be sort of interesting, but would it be a lot different from the CHRP version?
Edit: Yes, and I was never aware of Novell's part in all of this: https://en.wikipedia.org/wiki/Star_Trek_project#Architecture
> Since it never got past internal demo (and use in PPC in some ways)…
For anyone who might not know, parts of it did forcefully and successfully escape containment. Core Mac Toolbox APIs originally created for Star Trek (like the portable C implementation of QuickDraw 2D) were installed on hundreds of millions of PCs as QTML, which QuickTime for Windows was built on, which was in turn a requirement for iTunes for Windows. QTML on Rhapsody was also the PoC for Carbon for Mac OS X, with ClarisWorks as the guinea pig.
https://archive.computerhistory.org/resources/access/text/20... (see page 28)