> The cheating is out of control.
There are hardware cheats that are not detectable by KLAC, so it doesn't solve the problem, just improves the situation.
The only way to avoid cheaters is to play with people you trust.
I don't really understand why people insist on treating cheating like something that has to stop. Back in the days before the Internet was a thing, just playing board games, cheating also happened. There are even board games designed around the concept of deception.
Play single player games, then you can complain about cheating AI opponents.
I agree, it's a curve. I don't think we'll ever completely eliminate cheating, but we can make it so difficult and expensive that most people don't do it. That's good enough for me.
The real problem is that servers are now entirely the domain of the companies running the anti-cheats. We used to run the servers for most of these and could ban cheaters. But the game companies demand we play the game their way, not our way. We've really lost something.