Using Jev as a plain classifier is the least interesting case. See robotic control, navigation, computer use examples, none of it possible with a classifier.
That's the point, they're classification in disguise. Agentic game engines/mods started doing this long ago due to the latency requirements (although they're typically using small BERT-like models that need to be finetuned, or low TTFT generative models and structured outputs). New or newly discovered use cases are great, sure.
That's the point, they're classification in disguise. Agentic game engines/mods started doing this long ago due to the latency requirements (although they're typically using small BERT-like models that need to be finetuned, or low TTFT generative models and structured outputs). New or newly discovered use cases are great, sure.