The problem with Go isn't performance but with the C/C++ interop overhead, even with the "30% less overhead" from a few updates ago which isnt true for 99% of cases, it isnt enough
Use Assembly instead of CGO, isn't that scary, back in the 8 bit days we were coding Assembly aged 10, on our Spectrum, C64, Atari, Apple, Acorn, MSX,....
Why is that the case? I don’t know low level programming so why is Go limited in interop with C?