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What is the best shape of a city? Modelling effect of urban form on distance

21 points • by rustoo • last Saturday at 5:23 PM • 11 comments • view on HN

Comments

krautsauer • today at 2:27 AM

This is not quite a spherical cow and there is something to be learned here, but really, I'd like to see this with

- non-square-grid cities with highways, public transport, …

- realistic synthetic populations doing non-random destination selection (nobody randomly goes to a supermarket at the other end of a city, after all)

- actual traffic simulation with jams (or at least using real traffic data)

and then evaluate both the energy use and travel times. That being said, doing this kind of thing, e.g. with ActivitySim, even for one real city, is quite a bit of work.

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irickt • today at 12:44 AM

Here's a preprint from 2025: https://arxiv.org/abs/2507.00100v1

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mwkaufma • today at 3:12 AM

(has played sim city thousands of times since 1993) "I got this."

readthenotes1 • yesterday at 11:54 PM

Without getting behind the paywall, the abstract says that how far you have to travel determines how far you have to travel??

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