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lastscattering • today at 7:33 PM • 1 reply • view on HN

This is basically tikz's positioning library (right=of, below left=of) without having to touch LaTeX. With tikz it was never the nodes that hurt me, it was the edges. Once two edges want the same side of a box it gets ugly fast. Does the resolver do any routing, or is from:/to: all you get? And what happens with conflicting statements, does the first one win or do you get an error?


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jpwalsh234 • today at 8:01 PM

Appreciate the comment and questions!

Does the resolver do any routing? It doesn't auto-route around obstacles. But, if nodes A, B, and C all have edges going to the left side of D, they share that side and space themselves apart so they don't cross. If the side is too short, they'll bow out to make space for each other, so you don't have to manually fiddle. You can also give routing instructions like "these edges pass between these two nodes on their way to D".

Conflicting statements? Statements that can all hold will all apply. Right of one node and below another is okay. Or, "right of A and B and C" will clear whichever sticks out furthest. If they all can't hold, you'll get an error naming the clashing statements (e.g., something both left and right of A). Nothing silently wins.

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