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dcss_gardener • yesterday at 5:42 PM • 0 replies • view on HN

The real number we want evaluate is "what percent of the revenue comes from people experiencing significant negative consequences from the product."

For alcohol that number is something like 2/3 revenue from the top 10% of drinkers, who drink an order of magnitude more than the decile below them. I doubt gambling is very different but if you have more info I'm happy to hear it.