glfw! that's a bit surprising.
i'd expect sdl, given wider platform coverage (e.g. mobile), more system integration (e.g. clipboard), and an existing port (https://androwish.org/home/dir?ci=trunk&name=jni%2Fsdl2tk)
glfw is smaller and more focused (SDL adds a TON of stuff, including even its own GPU abstraction API) so the choice was most likely made because of that focus.
glfw is smaller and more focused (SDL adds a TON of stuff, including even its own GPU abstraction API) so the choice was most likely made because of that focus.