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torben-friis • yesterday at 7:12 PM • 1 reply • view on HN

Is the emulation layer thin enough for a non-stupidly specced computer to run stuff? Or is this more of a theoretical/advancing for the future thing?


Replies

nodja • yesterday at 7:28 PM

PS5 emulation on x86 hardware will be more like running wine, so as long as your PC is as powerful as a PS5, performance should be close...eventually. The real performance bottleneck will be the GPU translation layer, much like converting DirectX to Vulkan isn't trivial, so isn't converting GNM (PS5's graphics API) to Vulkan, even tho the APIs are close (IIRC, they're cousin APIs)

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