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AnotherGoodName • today at 4:50 PM • 2 replies • view on HN

AI is going to be big here. You previously had to create a few art assets and reuse them. Cities has to be grids of blocks of buildings. You couldn't have an agent go and design a building that curved to the block perfectly. The slope couldn't have some stairs easily.

The author of this created these images with AI and that's exactly the solution for game makers. There may be base assets but AI is pretty damn good at contextually modifying them.


Replies

encom • today at 5:28 PM

I don't want to buy an RTX 6000 just to play Sim City.

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thereisno • today at 5:15 PM

I saw a city sandbox (no simulation, just a kind of zen garden) on a voronoi grid but I forgot what it was called. No AI, and you could build in random shapes.

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