Looks good functionality wise, you can even "compile" an app to a HTML file. This is exactly how something like this should work :-).
However, appearance-wise it looks very noisy/distorted with some crooked elements (especially window buttons) and missing visual parts (mainly bevel edges). I made a screenshot with comments for it[0].
I guess this was made with AI which isn't that great at making stuff pixel-level unless you explicitly told it to check reference images and be pixel level precise, so i'd recommend firing up a VM with WinXP in classic theme mode (or even better, 86Box running Windows 95 or Windows 98) and grabbing a bunch of screenshots.
Also i found some bugs:
1. You cannot click on non-visual controls (or disabled controls) to select them (e.g. timer). You can still use the rect selection to select them and drag them around by resizing via the handles but clicking on them selects the form.
2. Adding a control doesn't update the controls list in the editor unless you double click a control without a handler (i.e. the form, as long as you remove the Form_Load handler). Even after the controls are updated, if the event list has only one event, you cannot have the editor add by selecting it (i guess because it is already the selected item and you don't receive an event about selecting it).
I tried to make a simple pong game but it seems no key or mouse motion events are implemented yet so all i did was to make a bouncing OptionButton :-P.
[0] http://runtimeterror.com/pages/iv/images/5ffbf1494821c77a3fe...
Its fun project and has many bugs still , its major work to make this fully work as one would expect, but keep checking I am putting many new features and fixes now. Thanks for feedback.
> appearance-wise it looks very noisy/distorted with some crooked elements (especially window buttons) and missing visual parts (mainly bevel edges).
Nitpicking. Let me reflect - runtimeterror.com has no https which is available for free, so I'm not entering it.
> I guess this was made with AI
I'm working on my own with AI (separate from this one - unrelated), its a slow burn, but I want to make a source-compatible compiler. So far I can open up forms, and source code (its all IDE specific) but until I build up the actual compiler / debugger, its all cute but nowhere near where it could be. Whenever I have something worthwhile I will put it up on GitHub more than likely.
I've been using screenshots, but I also did find an old laptop I still had a licensed copy on (in my college years I had access to DreamSpark and MSDN).