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Pannoniae • today at 2:22 AM • 1 reply • view on HN

No I'm dead serious. I've seen a whole a bunch of talk about "omg they'll move to cloud gaming and you'll own nothing anymore". Putting aside the obvious barriers everyone is talking about (latency, lack of uptake by consumers, etc.), there's also the elephant in the room - if you can point an LLM to a binary, it's not that much a stretch to point an LLM to try to hack or social engineer its way into where the game is hosted. Or a random dev machine. Every script kiddie will be doing that...


Replies

vuurmot • today at 2:36 AM

That is still a somewhat manageable problem, be it with stricter NDAs, or pushing more security restrictions onto company infra. At least it depends on whether companies are willing to make that change, rather than it being an inevitability

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