GTA I and II had really fun car physics. Just driving around and evading police was fun, in a way the later 3d games in the series didn't quite capture for me
Losing control of the vehicle in birds-eye view felt closer to reaching my human limits than reaching the vehicle limits, I really missed that with the change to 3D. The whole city also truly felt like it was designed around the birds-eye view, like the group of Hare Krishna (GTA I) or Elvis impersonators (GTA II) behaving like virtual ants when rushing into them was always something magical and wasn't quite the same in 3D.
Losing control of the vehicle in birds-eye view felt closer to reaching my human limits than reaching the vehicle limits, I really missed that with the change to 3D. The whole city also truly felt like it was designed around the birds-eye view, like the group of Hare Krishna (GTA I) or Elvis impersonators (GTA II) behaving like virtual ants when rushing into them was always something magical and wasn't quite the same in 3D.