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easyThrowaway • yesterday at 10:24 AM • 3 replies • view on HN

A better question: who would want to play Gran Turismo 3 or 4 without pressure sensitive controllers?

Even using the original ps2 or ps3 controller with the right drivers on PCSX2 doesn't really reproduce the same smooth acceleration/brake curve of the PS2.

Playing them on a keyboard or fully digital inputs is just a miserable experience.


Replies

CTDOCodebases • yesterday at 10:55 PM

I wonder if it would be possible to build in support for keyboards with hall effect switches like the ones Wooting make. Those keyswitches are analog.

sigmar • yesterday at 1:29 PM

>Even using the original ps2 or ps3 controller with the right drivers on PCSX2 doesn't really reproduce the same smooth acceleration/brake curve of the PS2.

why not? if we're at the point of byte perfect recomp of system firmware+games, surely we could find a patch that would fix that in both pcsx2 or this project

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suprjami • yesterday at 12:14 PM

Right analog should be accelerate and brake.

Analog buttons were always a bad idea and should never be used.

These days you can map analog triggers to the sticks for a modern experience if you want that.

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