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easyThrowaway • yesterday at 7:56 PM • 1 reply • view on HN

I think the game is simply hardcoded with a sensitivity curve and deadzone specific for the Dualshock 2 pressure buttons on a regular PS2. Some third-party controls aren't too great to use with PS2 GT games, too.

Patching that is possible I guess, but it would also require setting up some sort of calibration in the game.


Replies

artisinal • yesterday at 8:39 PM

Most people I know use the DualShock 4 for PS2 emulation. All you need is to write a mapping for the DS3, 4 and 5 to the DS2 curve and you can cover a big part of the users.