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A History of Curves and Surfaces in Computer Aided Geometric Design [pdf]

29 points • by mbustamanter • last Thursday at 12:06 PM • 5 comments • view on HN

Comments

virgil_disgr4ce • today at 1:46 PM

I'll take any opportunity to spread the word about Freya Holmér's incredible overview of splines, "The Continuity of Splines": https://www.youtube.com/watch?v=jvPPXbo87ds

It's one of the single most informative and useful math videos I've ever seen, and taught me so much stuff I had no idea existed. I've been using beziers since I was a teen learning a pirated version of adobe illustrator 6 or 7 and I had simply assumed beziers were all you needed. NOPE!!!!

Not only that, it allowed me to realize what was wrong with a game prototype I was working on at the time, which had exactly to do with the continuity problems discussed in the video. Cannot recommend it enough.

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ur-whale • today at 3:02 PM

This document strikes me as quite dated.

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