Handy for Minecraft players on Mac: windows players may be on Java or on bedrock versions, but mobile and console players are all only on bedrock. Being able to run the Android version on Mac means I can play with local console players or join a bedrock realm.
(There are compatibility workarounds if you run your own server but I don’t want the headache of doing so).
Perhaps one day Mojang will enable Macos users to run the iPad (bedrock) version of Minecraft as well..
Funnily, specifically for Minecraft Bedrock, there's such a project (implementing a limited/specialized compatibility layer) targeting Linux/macOS for few years now.
It's so annoying how Macs cannot run iPad/iPhone apps despite having almost the same hardware.
There was a solution on macOS for quite some time (https://github.com/minecraft-linux/macos-builder/) but Apple is killing off the OpenGL frameworks to make it work.
> Perhaps one day Mojang will enable Macos users to run the iPad (bedrock)
I predict they will, once macOS drops intel support in macOS 28.