I strongly doubt adding a ton of extra weight in aerodynamic surfaces, and drag, and complex mechanical parts, to avoid a few motors/servos is worth it in that context.
Every gram of weight you remove is another gram of explosive you can add. Also consider the difference in supply lines for aerodynamic surfaces and mechanic parts and motors and servos. If you have four hundred servos, you can make one hundred quadcopters, or four hundred of these things. If you only have one hundred control boards powerful enough to control the single motor design though, you can still only make one hundred. (Tho the quadcopter can lift 4x the weight)
What's interesting is that the Ukrainians are building drones near their front lines because if they build them too far away and ship them in, the game has evolved and those drones are already yesterday's news.
Every gram of weight you remove is another gram of explosive you can add. Also consider the difference in supply lines for aerodynamic surfaces and mechanic parts and motors and servos. If you have four hundred servos, you can make one hundred quadcopters, or four hundred of these things. If you only have one hundred control boards powerful enough to control the single motor design though, you can still only make one hundred. (Tho the quadcopter can lift 4x the weight)
What's interesting is that the Ukrainians are building drones near their front lines because if they build them too far away and ship them in, the game has evolved and those drones are already yesterday's news.