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and0 • today at 1:44 PM • 0 replies • view on HN

I made something similar for the NES and Hololens, though much less functional as the Hololens didn't support the Xbox controller at the time, and the FOV was very narrow. Some MS employees added controller support during a hackathon, which was cool to see.

https://www.youtube.com/watch?v=WEWcc-cF3g0

I've been thinking about how to port and remaster retro games for a decade now and AI RE/decomp has blown all of my ideas out of the water. Exciting times for gamers (or anyone else who has used published binaries ie Photoshop), despite my other misgivings about generative AI.