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so-gala-massey • today at 7:33 PM • 2 replies • view on HN

BG1 & 2 were clearly labors of love. You could feel it in the game play. But the 90s were a different time before gazillion dollar budgets and expectations.


Replies

AlexandrB • today at 7:39 PM

I think the best way to keep quality up is to stay small. Supergiant Games is a great example of this approach. Once you have a massive publisher and expectations to ship AAA (or, heaven forbid, AAAA) games it's usually just a matter of time.

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zem • today at 8:09 PM

wasn't bg3 pretty universally praised too?

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