Damn, I have a buddy who works for them, he was working on the new Mass Effect. He just lost his mom very quickly a few months ago too.
He hosted a friend and I end of last year and gave us a tour of their offices in Vancouver. Hits close to home.
I had never played any Bioware games but after that trip it inspired me to finally get around to playing through the Dragon Age series, and I marathoned them all over the next few months. It wasn't hard to see the very steep decline in quality. Which is unfortunate cause they definitely had a lot of talent but were being sabotaged internally from executives jerking them around with trend chasing (for as bad as Veilguard was, it's surprising they cobbled something together that's at least somewhat cohesive when it was going back and forth between a single player and multiplayer game), as well as people being put in charge of major creative decisions that clearly had not earned that role.