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mahboi • yesterday at 11:08 PM • 1 reply • view on HN

Oh yeah, Mac and games don't mix for other reasons besides that too. Like Apple wants devs to use Metal, and devs don't want to use Metal. I occasionally play whatever few games happen to run on my Mac, and that's enough.


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nercht12 • today at 12:27 AM

Yeah, it makes no sense. The standard is OpenGL, Vulkan, but Apple ditches it just to be different or something. At least some big game engines support it, e.g. OGRE, so if you do want cross-platform dev, it's possible.

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