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ikawe • yesterday at 12:46 PM • 1 reply • view on HN

Not really apples to apples. iOverlay is more like a topology toolkit - things like set operations and buffering. pretty different from triangulation.


Replies

mourner • yesterday at 4:51 PM

The commenter probably meant https://github.com/iShape-Rust/iTriangle, a sibling library that is indeed quite fast at triangulation, especially on bigger inputs

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