To be fair, it's a very secretive industry, and betrayals are quite common. Worse, a lot of those betrayals are done on pure impulse without even thinking through the consequences first, so you can't actually build incentives against it because they'll just be ignored.
To be fair, it's a very secretive industry, and betrayals are quite common. Worse, a lot of those betrayals are done on pure impulse without even thinking through the consequences first, so you can't actually build incentives against it because they'll just be ignored.