Server components won't do. The model for protecting their IP will be streaming games. Maybe AI would be able to produce the game just from a video, but unless the video includes every single aspect of the game, that would be a lossy process.
I bet they would be able to figure out a lot through game guides over the years, but not sure how popular those are. I play a lot of search action games and still look things up a lot.
It’s not technically or financially viable. AAA games are already too expensive to create, and this increases the complexity by an order of magnitude. And that’s before the latency problems that make the game less fun, and therefore more likely to bomb.