In the spirit of the latter, here's mine!
https://blog.stuartspence.ca/introducing-asteria.html
https://store.steampowered.com/app/5482440/Asteria_4X/?beta=...
To be clear, I've made large software and game projects over the years, but no way I'd have found the time to do a remake/enhancement of a game I loved as a kid from 1995 that has zero business case. Not without AI.
>In the spirit of the latter, here's mine!
To pile on, here's mine: https://github.com/linsomniac/apt-cacher-ultra
It is a robust, reliable cache of apt packages, with the additional goal of still being able to serve packages from the cache even when the upstream is down. This was started shortly after that DDoS of Canonical this past year. We've run apt-cacher-ng and apt-cacher over the last dozen years, but (a) it requires hand-holding about once a month and (b) it did absolutely nothing for us when Canonical was under DDoS.
I've put well over 100 hours of my time into it. Still running into a lot of people knee-jerk calling it "slop", but I've had 200-ish machines pulling from it for 6 months and it has worked way better than apt-cacher-ng.
I'm not really sure what to do with people who dismiss AI-assisted projects, while dehumanizing the 100 hours of my time I've put into it. I fear we're running the very real risk of both sides losing: the people trying to thoughtfully create with AI losing because of the AI, and the people avoiding AI losing because they can't keep pace.