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zmmmmm • today at 1:33 AM • 1 reply • view on HN

i might be overly optimistic, but I'm assuming it'll do the tiling by itself with the above. As long as there's not an algorithmic reason to do it a specific way, in theory you could just optimise it for the target hardware.


Replies

mikepapadim • today at 9:50 AM

For now it supports directly cuTile through what they call TileContext API. Is a 1-1 mapping of the cuTile C++ implementation.