logoalt Hacker News

prmph • today at 10:10 AM • 0 replies • view on HN

This does not apply in all cases.

Case in point: I am building a digital files archive organizer platform.

This is simply not the kind of product you do a quick prototype of, get it to market quickly, and iterate on based on any failures or issues.

There are an almost infinite number of ways to get the product wrong, in a technical, architectural, and business/market sense. It requires a lot of deep thinking and internal prototyping to even get at what would actually be useful and address the walled-content-silos problem tech vendors love to foist on us. it requires careful implementation to not mess up user data. It requires a ton of architectural and UX design to get a performant product that is easy to understand. I have mulled over architectural decisions for months and thrown them out totally after mounting evidence they were not right, without a single user yet (except myself).

Just quickly coding up the first ideas that come to mind in this space is almost guaranteed to be wasted effort, because I could try a 100 approaches in the market and all could be bad. Do not let the users do your work for you. Make sure you actually understand what you are building and why it is important. Then let the user's experiences tell you how to tweak it to be better.